CS2 to Marvel Rivals Sensitivity
Enter your CS2 DPI and sensitivity on the left, and read your matching Marvel Rivals sensitivity on the right. Your physical aim stays identical.
What this does
It matches the distance you move your mouse for a full 360° turn from CS2 to Marvel Rivals, so your muscle memory carries straight over. Just copy the Marvel Rivals value into your settings.
Example conversions
Quick reference at 800 DPI, CS2 → Marvel Rivals: 2.598 → 3.27 · 1.732 → 2.18 · 1.299 → 1.63.
About these games
A few real details behind the match: CS2: Source 2, yaw 0.022, FOV 90°. Marvel Rivals: Unreal Engine 5, yaw 0.0175, FOV 90°. Keep the same mouse DPI in both for a perfect match — only the in-game sensitivity changes.
Frequently Asked Questions
Will my aim feel the same in Marvel Rivals?
Yes — the hand movement for a full turn is identical, so your aim transfers directly from CS2.
Do I need to change my DPI?
No. Keep your mouse DPI the same and only set the in-game sensitivity to the value shown.
What is 1.732 CS2 sens in Marvel Rivals?
At 800 DPI, 1.732 in CS2 is about 2.18 in Marvel Rivals. Keep your DPI unchanged and the aim stays identical.